Showing posts with label Bernardo Carpio. Show all posts
Showing posts with label Bernardo Carpio. Show all posts

Tuesday, March 27, 2012

The Project's Live-action Component: Acting Performances by Arnold Reyes and Angeli Bayani

After two Sundays of readings, discussions, and pre-prod meetings, it was time to shoot. It was more like hitting two birds in one stone -- in a non-conventional way of working on an animated film. We finally shot the live-action component of the project. But come to think of it, the film is going to be fully animated. There would be no live-action footage to be seen in the final film.


At one point during the early days of the project, I considered shooting the two present-day sequences as live-action parts. But at the end of it, after thinking deeply of the various considerations of doing so, I decided to make it an entirely animated work with no live-action parts.

 

Some 3D CGI projects do a similar workflow using motion-capture technology, some do rotoscoping. For us, it's as old school as simply shooting the actors on video to serve as reference and inspiration for the animators.


Instead of merely recording the actors' voices, we chose to both record their voices and shoot videos of them for the use of the animators. We intend to use the voice recording elements as final ones, instead of using scratch voices, which are usually meant to be re-recorded during an animated film's post-production.


The actors were very excited of the project, especially it's their first time to encounter this type of production setup and workflow. It's also their first time to lend their voices for an animated film. They readily understood that their video recordings will become references for the animation.


Given our unconventional set-up, it was quite interesting to experiment on how to attack the scenes. I and my actors Arnold and Angeli initially met. We discussed their characters and the film, but we never fully rehearsed the scenes to keep a certain spontaneity to what we would get during the shoot.


During the shoot, although I had a few sequences of the storyboard with me already, I deliberately not showed the storyboard to the actors as I wanted them to completely put their own print on their characters. I believe it's a matter of providing them the right direction on set, in case there would be parts needing some polishing along the way.


Actually, by the middle of the film, after shooting the parts with the storyboard already, I showed the board to them. Just equipped with the script and our initial discussions, our footage turned out in line with what our storyboard would really need. I believe the experiment worked. :)


I also had Arnold as one of my main actors for my third film way back a few years ago and he knew how meticulous I could get with scenes. But this time, things were in between the planned and the unplanned. We felt that the project called for it. And it worked. :) It's funny though, we would eventually feel surprised every time one shot gets marked as good, then proceed to the next shot, in a matter of a few minutes. In our past live-action indie project, we would typically film one shot anywhere between 30 minutes to two hours, depending on the requirements and setup.


I also rarely showed them the footage we were getting. We were working on a two-camera setup, one with a Lumix GH2 and another with an AF100. There were more times they that they would get to hear the recorded voices than preview the footage. As I was filming with the Lumix, every time I pressed the camera's record button, I clapped from inside me as most of the footage already showed what I really needed for the film. There were only a few times that I had to provide them some change of direction on how to perform their scenes. The working relationship and trust we already had even before this shoot were very much apparent with this project's experimental and non-conventional setup.






The Film's Sound Requirements: Thanks to Hit Productions

Thank you, Hit, for sponsoring the film's sound requirements. Now, we can dream beyond stereo... imagine Bernardo's chains, all the boulders falling around his prison area, the duel with the sorceress, the other fight scenes and 19th century Philippines... in a surround mix :)

Thank you so much for the support! :)















Monday, March 19, 2012

Saturday, March 10, 2012

The Film's Facebook Page

Nothing much there yet, but key details already found their way there!




Monday, May 2, 2011

Going back to Wawa Dam in Rodriguez (formerly Montalban), Rizal

I shot my second film “Aninag” (Light's Play) at the exact location of the story of Bernardo Carpio -- at the Wawa Dam. I have lots of footage in video and also in 35mm film (those used on the film plus the out takes/unused footage). The film featured locations around "The Two Clashing Boulders" from "The Legend of Bernardo Carpio."

Almost a decade later, it's time to go back to do updated research and documentation for Tuldok's animation project "Folktales Animated." This includes our "Project Bernardo Carpio,"

You can check out more about the "Aninag" at: www.riannehillsoriano.com/aninag.html.

Here's the 15-minute short film "Aninag." Enjoy!

Researching About "The Legend of Bernardo Carpio"


Bernardo Carpio: a being of great strength trapped in between two great rocks in the Mountains of Rodriguez, Rizal.

Some versions say he is keeping the mountains from crashing into each other (similar to the Greek titan Atlas holding up the sky), and some versions say he is trapped and trying to break free. When Bernardo Carpio shrugs his shoulder, an earthquake occurs.

Some say it is one form of revolutionary story against the abuses done during the Spanish occupation.

Filipino revolutionary heroes Jose Rizal and Andres Bonifacio are said to have paid homage to the Bernardo Carpio legend - the former by making a pilgrimage to Montalban, and the latter making the caves of Montalban the secret meeting place for the Katipunan.

From Wikipedia: The Spanish hired a local engkantado (shaman) and conspired to trap him through supernatural means. The engkantado used his agimat (talisman) and he was caught between two boulders which the shaman had caused to grind each other. The legend says he was not killed, but was trapped between these two boulders, unable to escape because the talisman's power was as great as his own strength.

People soon surmised that whenever an earthquake happens, it is caused by Bernardo Carpio trying to free himself from the mountain.

The tale of Bernardo Carpio can be considered an etiological myth which explains the occurrence of Earthquakes. Interestingly, the area hosting the legend is also home to the Valley Fault System (formerly called the Marikina Valley Fault System).

Damiana Eugenio was able to find and document a 1940 compilation of tales detailing the legend of Bernardo Carpio. It specifically says that "Bernardo Carpio is considered the savior of the Filipinos against national oppression and enslavement."

According to that particular telling of the tale, when the last link on the chains binding Carpio is broken, "the enslavement and oppression of the Filipino race will be replaced with freedom and happiness."

While this belief apparently referred to the Spanish Occupation of the Philippines and the later occupation by the Philippines by the U.S. and by Japan in WWII, the legend has continued to be told this way, an apparent reference to freedom from poverty rather than foreign domination.

"Project Bernardo Carpio" Synopsis and Tuldok Animation Recruitment Video

Welcome! First post!

It's almost time for the pitch for our initial plans for our shorts. This includes the story, treatment and other key aspects of the production. Here's my synopsis for the initial pitch...

"Project Bernardo Carpio" Synopsis:

Bernardo struggles to free himself from his chains, while he also duels with the powerful entity who led him to his demise under the mountains of Montalban. This character-driven story depicts a rivalry that unveils an account of Bernardo's life and the story behind “The Legend of Bernardo Carpio."

With many, many, many months of production to go, of course, it is not impossible to have certain changes as the project develops. But here's to chronicling how those developments progress...

About the film's title, still on the works... suggestions/recommendations/advice are welcome!!

Tuldok Recruitment Video for the Folktales Animated Project:



Yup! This trailer is talking to you!

After a successful completion and launch of our second project, "Pasintabi" and "Lines to Life" educational series, we are now opening membership to anyone who is willing and wants to help create an Original Philippine Animation Industry.

Visit our website to find out more about us, http://www.tuldokanimation.com,and if you want to help out, go to the community section,http://tambayan.tuldokanimation.com, there you will do two things:
1. Fill up a quick questionnaire how you can help out
2. Register in the forum.

Only registered members with approved application forms will have access to the exclusive forums to exchange ideas, submit concept art, and contribute in their own special way.

See you at the Tambayan!

-Tuldok Animation Studios Team

Tuldok Animation Studios is a nonprofit organization whose goal is to bring Filipino Artists together to create an Original Filipino Animation Industry.
We are a virtual studio and our previous projects have been built up using community driven efforts inspired by our local custom of "Bayanihan".

Original music: "The Call" by Pepe Manikan